History of Longerath and Smalik

A publication of the Alvare Institute


   Following the destruction caused by the Plague, society and political institutions collapsed completly. Excepting a handful of small islands and isolated valleys, nowhere in Longerath did any nation survive intact. Some isolated communities managed to retain order, but this was the exception, not the rule. The developed regions of Smalik fared better, but were not exempt.
   Some areas of Longerath and Smalik were hit harder than others. The interior of Smalik, which had never had great amounts of contact with the outside world, had a relatively small loss of population, as did the southernmost and northernmost regions of the Longerathian continent. Elsewhere, the effect of the Plague was more severe.
   The first areas to recover from the Plague in Longerath were in the southern regions of the continent, around Solanchatka, Aigador, and Achenar. The Plague had arrived there fairly early on from Solelhada, but had never taken hold as badly as it did elsewhere. The first real political units emerged in the form of city-states, centres which gradually expanded to form small nations and then larger ones. Towards Angliyaa and Phenixia, the Plague was more damaging, however, and it took longer for states to re-emerge.
   In Dascunya, the Plague was less damaging. Political institutions collapsed, as elsewhere, but were re-established with surprising speed. Three years after the Plague struck with full force, Dascunya was further shaken by large-scale migrations of people from the north, attempting to escape the anarchy. These people were absorbed into Dascunya or passed further south into Angliyaa. In 5 AP, Ludmil I was proclaimed King of Dascunya, establishing the country as a single entity once again. Although Dascunya soon entered a civil war between monarchists and republicans, the concept of Dascunya as a nation was restored. The Plague also cemented the idea of Dascunya being central and Uestadenia being a sub-region, rather than the equal it once was.
   In Estontetso, to the north, the Plague also caused large-scale destruction. In this region, more so than in any other region, great movements of population took place. After the Plague had ended and the Empire was restored, the ethnic composition of Estontetso's various regions had been seriously altered. This period saw the arrival of the Iparalaspuquis in Estontetso and Feniz.
   In the far north, the restoration of civilization occured fairly much as it had in the far south. Being the furthest away from the Plague's point of origin, the northern regions suffered least of all the areas in Longerath. Nations began to re-emerge from the north at around the same time as they did in the far south. It was in the reconstruction following the Plague that the concept of Escorpionica finally ended, to be replaced with the concept of Maryport.
   In Lendosa, the damage caused by the Plague was immence. Despite being islands, Lendia and Piolhosa suffered severely. Some estimates put the percentage of population killed at 70%, while others go as high as 90%. Because of this huge loss of life, Lendosan civilization did not recover for some time. Only in the Rioch islands, which was not at the time a full part of Lendosa, did any political control still survive, due primarily to a policy of isolation persued by the nation's ruler. Even Rioch, however, did not escape unscathed. The first true state established by ethnic Lendosans was that of Jendos, in the Lavaium Islands. Jendos had gained protection due to being an island, but had still suffered immencely, and it was not until 38 BP that it managed to reassert central control. Slowly, other states sprung into existance, and technology and culture returned to Lendosa. However, despite being recivilized, Lendosa was not to be reunited as a single state for some considerable time.
   The continent of Smalik suffered less at the hands of the Plague than Longerath and the Western Isles did. In Caboteniasa, the Plague hit more strongly than in the rest of the continent due to Caboteniasa's greater level of development and closer trading links with Lendosa and Longerath. Even so, the effects were far less drastic than in the other areas. Severe instances of the Plague were confined mainly to coastal regions and seaports, although the Plague was certainly noticed elsewhere. he plague did cause political and economic disturbance, however, due to the collapse of other nations nearby and due to economic collapse following trade loss. Further south, in the Bowdanian jungles, there was even less damaged caused, with little contact with the outside world existing through which the Plague could spread. The exception to the relatively low damage to Smalik was in the Principate of Bowestra, originally a Dascunyan colony which declared independence after the Longerathian Wars. Bowestra, consisting of few cities other than seaports and relying heavily on trade, was hit severely, and lost most of its population. Those that survived did not manage to reassert their statehood, and the colonies were either deserted or destroyed by Bowdanian attacks. Bowestra, and thus the Dascunyan influence on Bowdani, had been removed.